Hi, long time no see! We’re releasing this game as of April 10, 2016.
You may download the fully translated Ren’Py port here. We both wrote a guide for the game there as well 😀 And Gogo translated the Theme Song (which appears in the Opening Video), and the Manga (which will be uploaded to Tumblr after) and the Monochrome Heaven Character Descriptions that appear on the site (under Characters), while Arashi translated the Story Description.
Monochrome Heaven has been fully translated for a while now, we just needed to finalize a few more things before release!
Riot Games has supposed Mac gaming with League of Legends, and it wouldn’t be too crazy for them to make a port at some point. For now, the answer is unfortunately no.
This game was originally made with the NScripter Engine but both of us (Arashi and Gogo) had decided to port it to Ren’Py for various reasons:
1. This wonderful Japanese game was originally released way back in July 3, 2009 and we felt that the small resolution it had just wasn’t cutting it for most modern PC resolutions. We coded this game at “1280×800” resolution VS the small resolution which is “640×480”.
2. Anyone who has ever played the original Japanese NScripter version of this game might have noticed some strange image glitches with the main character’s portrait that gets her head cut off? xD Way back before we decided to port the game, we had used ONScripter, PONScripter (clones of the NScripter Visual Novel engine) and ALSO inserted English into the game using the actual NScripter engine (which is a better method we think). But most of these clones are no longer updated or extremely glitchy. And so basically, we wanted to avoid any possible glitches and also fix glitches that existed in the original game.
3. We wanted to further “polish” the game and “add” things that weren’t originally in the Japanese version.
4. We plan to add the original “Japanese language” back in at a later date under the Config menu in-game so that we can and anyone else who knows and loves Japanese will be able to play it in Japanese at a better resolution whenever we like (: Plus, by having more control over the engine, it gives the opportunity to implement more “Languages” to switch to in-game. And there’s a chance we could see people willing to translate this game to their Native language and/or other languages.
5. Another benefit to porting it to the Ren’Py engine is this game will run on All Platforms (Windows, Mac, Linux)VS NScripter which only runs on Windows.
6. Most Japanese Game Engines (even if you replace the text with English) require that you must set your System Locale to Japanese (such as the Kirikiri Engine, among others). We wanted to avoid that if possible for the English audience. Although changing the System Locale to Japanese isn’t too much of an issue since practically everything will still display in English.
So those are some of the reasons why we decided to port the game, instead of releasing a patch this time around (:
But since we were porting it to another Engine that means a lot more work is involved for us. Not just translating but coding, tougher image editing + resizing, adding “new” features that weren’t originally in the game like the “Text Log”, “Music Box”, “Blinking sprites”, “Additional Music”, and we had to come up with “Song Names for the Music Box”, etc.
Although, the really really good news is that this pain-staking process is finally over for us 😀 Haha we’re rejoicing right now and we are extremely excited to bring this English release to you guys! ❤
Please respect us and our hard work, and do not re-upload the game somewhere else.
If you wish to share it with others, do that by linking to the site or just by spreading the word. The same thing applies to any original content written by us on that site, like the “Game Guide” and other info there.
Things like the Song Lyrics/Manga/Character Descriptions, etc that Gogo translated and the Story Description that Arashi translated is all right if you spread around but you must remember to include the Source or Credit Us or Link Back to Us. Thanks for the understanding.
Hope you guys have fun! 😀
Also, if you notice any typos/errors/glitches or anything at all, we would appreciate it if you would let us know so that we may fix them and then update the game.
Screenshots:
A downloadable asset pack
A sample Ren'Py 7 project that includes often requested features, such as:
- Splash Screen
- In-Game Achievements Screen by bobcgames
- Image Galleries
- Music Room
- Replay Room
- Developer's Notes
- Scrolling End Credits
- Total Game Read Percentage
- Accessibility Options by minute and npckc
- Ability to skip the Splash Screen and End Credits on subsequent playthroughs
The project comes in a .zip folder and is set to a 1920x1080 resolution that can be either reduced or expanded.
This template is provided as-is under the MIT License, meaning you may modify and use this code in any games you make, even commercial ones. You do not to need to ask permission from me, bobcgames, minute, or npckc to use the code in this project, though credit to us all is highly appreciated. If you wish to use the visual and audio assets in your game, please refer to those individual licenses.
Last updated: June 27, 2020
Last tested on Ren'Py 7.3.5.606
Status | Released |
Category | Assets |
Rating | |
Author | tofurocks |
Genre | Visual Novel |
Tags | renpy, sourcecode |
Download
Click download now to get access to the following files:
Development log
- Version 2.4.5 - Almost thereJun 20, 2020
- Version 2.3 Is Out!Nov 14, 2019
- Version 2.1 UpdateSep 28, 2019
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I downloaded it and it's super helpful since I'm still a beginner. However, I'd like to ask if there's a control group I can look to or contact since there are some terms and functions that I've yet to encounter in the official documentation and other sites ^^;
Sorry for the late reply! You're free to DM @baiyu_dev on twitter for help, or you canjoin the DevTalk discord server where they frequent daily. Cheers!
Thank you so much for making this tutorial. Super helpful!
Any idea of how to add pages for the sprites, so you can have more available to look at? :D
I just found this template recently and was wondering the same thing.
I'm not sure where to find the inner workings of it, as I'm just learning my way around Ren'Py, but I noticed that there was multiple page functionality on the Music Player section of the Extras menu.
Perhaps you can examine how that part is put together, and repurpose it for the gallery areas as well?
I answered HexVexed on Discord about adding multiple pages to a screen, and the best way to do so is to copy the Help Screen.
Where 'device' is the variable, and 'keyboard' is what the variable is set to. You ought to be able to play around with it and set it up for your own needs.
How To Port Renpy Game To Mac Download
I appreciate the informative reply despite the time lapse from the original inquiry by HexVexed, thank you! I'll let that be my starting point for reference.
is there any plan to cover how to make a city map (hower-clickable map)? cheers
There are a number of other resources available that detail how to create a GUI using Imagemaps, though it should be noted that Imagemaps are a depreciated method of creating screens for general use.
Renpy How To Use
https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=46229#p467929